![]() The creature went through several revisions before its final form was created. It was designed to lure the player from a certain location and attack them when they were within its proximity, similar to Guardians. The Flytrap was intended to act as a standard enemy as well as an environmental hazard. The entire front of the creature has had the skin ripped off, and its innards hang out from its torso. ![]() This Necromorph's appearance is that of a mutated human body that has been suspended from the ceiling by its hands and feet. The Flytrap is a Necromorph that was planned to appear in Dead Space 2, but was ultimately cut. He's called the Flytrap." -Art director Ian Milham about the Flytrap in a 2009 article for Game Informer. ![]() This is an enemy that's designed to do that. When approached, the Flytrap will release a tentacle if the player gets too close " We're trying to figure out ways to have players slow down and be a part of the world that are organic and logical and not artificial game design.
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